Wisdom
I’m supposed to do a handful of essays based upon certain virtues that the Ãr nDraÃocht Féin (ADF) finds important. At first I thought it was just busy work, but as I got more into it I found that the ones they chose do help one look within oneself.
I am finished with all of them, or at least I have the drafts of all of them completed. Only two are in a final, or near final format. One of those is Wisdom…
“I learned everything I know about the Occult from playing Dungeons and Dragons” has been one of my more humorous axioms and it certainly applies to Wisdom. The Player’s Handbook has something like this to say about Wisdom: Intelligence allows you to calculate the probabilities of being able to jump the gap within the broken bridge, but it is Wisdom which tells you whether or not taking such a chance is worth it.
Applying that to my past, in my childhood there was a time when I’d not step on a crack for fear of breaking my Mothers back. Every now and then I’d come across a few shattered sections of sidewalk. From experience I knew I could usually jump one section, two if I got a running start. But when I weighed this possibility of success with what happens with failure I knew the wisest choice of action was simply to take a walk in the grass…
In the end, Wisdom is the culmination of Knowledge, Insight, and Choice, or rather using Knowledge and Insight to choose the best course of action.
That was the first essays I wrote, and it’s inspiration actually came from a dream. While I do not recall exactly what the dream essay said, the one above is actually rather close.
I also wrote it a while ago in my LiveJournal. If you are freinded, you can read it HERE. It’s not one of the better literary works, but it certainly has meaning to me on a personal level.